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Aminet 45
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Aminet 45 (2001)(GTI - Schatztruhe)[!][Oct 2001].iso
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pref.prf
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Text File
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2001-03-04
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3KB
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282 lines
# File: pref.prf
#
# This file has been modified to suit *my* tastes. Delete this and rename
# 'preforig.prf' to 'pref.prf' to get the original defaults.
#
# Oh, and the font-***-old.prf files were done that way so that I don't have
# to put up with IBM graphics. Just rename them to remove the '-old' part
# if you want those graphics...
#
# The various <realm>.prf files (and the ones like 'Mage.SC' [Sorcery/Chaos
# spells for Magi]) are the spell macro files I use. They are set up for
# MS-DOS/Windows function key definitions - you'll have to get the proper
# escape sequences for the function keys on your machine on your own.
#
# The <realm>.prf will load on their own, but that's only good for single-
# realm characters. For multi-realm characters, you'll have to explicitly
# load the files in the '@' macro menu. [eg, load 'Priest.DS' for Death/
# Sorcery Priests]
#
# 'template.txt' is just that - a blank pref file that I fill in when I need
# to use a new realm combination...
#
# This file defines "default" actions of various kinds
#
# This file includes, if appropriate, various "sub-files"
#
# See "lib/help/command.txt" and "src/files.c" for more information.
##### Force certain options #####
## # Option -- Default to original commands
## X:rogue_like_commands
## # Option -- Default to roguelike commands
## Y:rogue_like_commands
# Load colors.prf
%:colors.prf
##### Original Keyset Mappings #####
# Stay still
A:,
C:0:5
# Movement
A:;1
C:0:1
A:;2
C:0:2
A:;3
C:0:3
A:;4
C:0:4
A:;6
C:0:6
A:;7
C:0:7
A:;8
C:0:8
A:;9
C:0:9
# Hack -- Return
A:\r
C:0:^J
# Hack -- Commit suicide
A:Q
C:0:^K
# Hack -- Commit suicide
A:Q
C:0:^C
# Hack -- swap equipment
A:w0
C:0:x
A:w1
C:0:X
# Activate Light Source
A:Af
C:0:^v
# Look Around
A:L
C:0:W
# Kill on Ground
A:k-
C:0:K
# Count to #
A:0
C:0:#
# Fire ammo #2 at nearest target
A:\e\e\e*tf2
P:`
##### Roguelike Keyset Mappings #####
# Run
A:.
C:1:,
# Stay still
A:,
C:1:.
# Stay still
A:,
C:1:5
# Movement
A:;1
C:1:1
A:;2
C:1:2
A:;3
C:1:3
A:;4
C:1:4
A:;6
C:1:6
A:;7
C:1:7
A:;8
C:1:8
A:;9
C:1:9
# Movement (rogue keys)
A:;1
C:1:b
A:;2
C:1:j
A:;3
C:1:n
A:;4
C:1:h
A:;6
C:1:l
A:;7
C:1:y
A:;8
C:1:k
A:;9
C:1:u
# Running (shift + rogue keys)
A:.1
C:1:B
A:.2
C:1:J
A:.3
C:1:N
A:.4
C:1:H
A:.6
C:1:L
A:.7
C:1:Y
A:.8
C:1:K
A:.9
C:1:U
# Altering (control + rogue keys)
A:+1
C:1:^B
A:+2
C:1:^J
A:+3
C:1:^N
A:+4
C:1:^H
A:+6
C:1:^L
A:+7
C:1:^Y
A:+8
C:1:^K
A:+9
C:1:^U
# Allow use of the "tunnel" command
A:T
C:1:^T
# Allow use of the "destroy" command
A:k
C:1:^D
# Locate player on map
A:L
C:1:W
# Browse a book (Peruse)
A:b
C:1:P
# Jam a door (Spike)
A:j
C:1:S
# Toggle search mode
A:S
C:1:#
# Use a staff (Zap)
A:u
C:1:Z
# Take off equipment
A:t
C:1:T
# Fire an item
A:f
C:1:t
# Bash a door (Force)
A:B
C:1:f
# Look around (examine)
A:l
C:1:x
# Aim a wand (Zap)
A:a
C:1:z
# Zap a rod (Activate)
A:z
C:1:a
# Hack -- Commit suicide
A:Q
C:1:^C
# Hack -- swap equipment
A:w0
C:1:X
# Hack - race/mutation power activation
A:U
C:1:O
# Hack - race/mutation power activation
A:^t
C:1:'
##### System Specific Subfiles #####
?:[IOR [EQU $SYS xaw] [EQU $SYS x11]]
%:pref-x11.prf
?:[EQU $SYS gcu]
%:pref-gcu.prf
?:[EQU $SYS ami]
%:pref-ami.prf
?:[EQU $SYS mac]
%:pref-mac.prf
?:[IOR [EQU $SYS win] [EQU $SYS dos] [EQU $SYS ibm]]
%:pref-win.prf
?:[EQU $SYS emx]
%:pref-emx.prf
?:[EQU $SYS acn]
%:pref-acn.prf
?:1